Monday, November 12, 2007

Designing war simulation games Democrats can love


Here's a unique look at how war simulation games might be designed if Democrats (or Michael Moore, or the mainstream media, or Islamists) had their say. I'm quoting more of it here than I should, but only because so much of it is that good. But you'll have to click the link to get the rest and to check out the amusing graphics.
I want a war sim where I spend two hours pushing across a map to destroy a "nuclear missile silo," only to find out after the fact that it was just a missile-themed orphanage.

I want little celebrities to show up on the scene and do interviews over video of charred teddy bears, decrying my unilateral attack. I want congressional hearings demanding answers to these atrocities.

On the very next level I want to lose half of my units because another "orphanage" turned out to be an enemy ambush site. I want another round of hearings asking why I didn't level that orphanage as soon as I saw it, including tearful testimony from a slain soldier's daughter who is now, ironically, an orphan.

[ ... ]

I want that Public Support Meter to rise and fall according to Troops Lost, Length of Conflict, Innocents Killed and Whether or Not There is Anything Else On TV That Week. I want to lose 200 public-support points because, in a war where 8,000 units have been lost, one of my Mutalisks happened to be caught on video accidentally eating one clergyman. Then, later, my destruction of an entire enemy city will go unnoticed because the Nude Zero-Gravity Futureball championship went into overtime.

Speaking of innocents, I want a war sim where native townsfolk stand shoulder-to-shoulder on every inch of the map and not a single bomb can be dropped without blowing 200 of them into chunks. Forget about the abandoned building wallpaper in games like the Red Alert series. I want to have to choose between sending marines door-to-door to be killed in the streets or leveling the block from afar, Nuns and all. I want to have to choose between 40 dead troops or 400 dead children, and be damned to hell by chubby pundits from the safety of their studios regardless of which way I go.

I want my Mission Objectives to change every 30 seconds, without anyone letting me know. I want little talking heads to pop up on my screen--commanders, politicians, allies, military intelligence--each giving me different sets of victory parameters, all of them conflicting and many of them written in bullshit ass-covering doublespeak.

[ ... ]

I want factions. Not a simple aliens vs. humans or Russians vs. Americans war orgy. I want to share the map with powerful forces who are not friend or foe or anything else, a news media, private corporations, asshole allies and friendly enemies, everyone jockeying for their own interests and me unable to bend over at any moment without turning my codpiece around first. I want a France. [Heh. --ed.]

I want fat, left-wing documentarians carefully editing the only the most incriminating footage, countered only by low-IQ country music singers crooning my praises while in American flag-colored cowboy hats. [OK, I thought this bit about the country singers was unnecessary. --ed.]

[ ... ]

In my Public Support Meter display, let me find out that the news media has run, in the same magazine, one story blasting us for going to war for minerals and another story blasting us for not acting on the continuing mineral shortage back home.

There should also be simultaneous stories about the outrageous expense of the war effort, and another about how the troops are under-funded and under-equipped. Set it so that I somehow lose public-support points with each story.

I want to be able to build a POW camp structure where enemy soldiers and suicide bombers are held should they somehow survive battle or should their suicide bombing only be half-successful. I want to right-click on the building and open an option that says "Interrogate Prisoners," which will make parts of the map open up and reveal enemy positions, saving my own units from ambushes.

Then, I want a little cut scene to pop up to announce that photos of my prisoner interrogations have emerged, sparking international outrage because several prisoners were upset and humiliated and some even physically harmed.

The whole world is shocked, it says, because people were physically harmed.

In my war.

So, I leave the battlefield and brush the flaming chunks of bomb victims off my boots to address the worldwide outrage. The game will bring me up on a court martial, everybody pointing out that it was I who clicked the little Interrogation icon. I want to lose tons of public-support points and have every game objective suddenly put in doubt.
Read the whole thing.

No comments: